What is DXGI_ERROR_WAS_STILL_DRAWING?
The DXGI_ERROR_WAS_STILL_DRAWING error is categorized as a low-severity graphics API (DirectX) issue that can significantly impact your PC's stability. Attempting to access the surface that the GPU is currently drawing on. When experiencing the Image rendering conflict fault, users often report sudden system crashes, unresponsive behavior, or a blue screen of death (BSOD). In most diagnostic scenarios, this problem is directly triggered by underlying hardware or software complications such as bad synchronization of application threads and unstable g-sync/freesync. To permanently resolve the DXGI_ERROR_WAS_STILL_DRAWING issue and prevent further system degradation, it is highly recommended to follow our step-by-step troubleshooting guide below, ensuring your graphics API (DirectX) components are functioning correctly.
Common Causes
- Bad synchronization of application threads
- Unstable G-Sync/FreeSync
Step-by-Step Fix Guide
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1
Turn V-Sync on or off
Applying the first fix (Turn V-Sync on or off) addresses the most common root cause of DXGI_ERROR_WAS_STILL_DRAWING and restores baseline functionality.
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2
Update the game
If the problem persists, proceeding with the remaining steps ensures all edge cases related to directx instability are covered.
Commands & Diagnostics
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